示例#1
0
 public CrouchProxy(IStateProxy playerState, IToggleProxySprintMediator sprintProxyToggleMediator)
 {
     _IsInputActive        = false;
     _StatePlayer          = playerState;
     _SprintToggleMediator = sprintProxyToggleMediator;
     _CommandCrouch        = new CrouchCommand();
 }
示例#2
0
 public WalkProxy(IStateProxy playerState, IToggleProxySprintMediator sprintProxyToggleMediator)
 {
     _IsInputActive        = false;
     _StatePlayer          = playerState;
     _SprintToggleMediator = sprintProxyToggleMediator;
 }