public void SetCallbackListener(Action <int,float>OnShake)
 {
     #if UNITY_ANDROID
     if(Application.platform == RuntimePlatform.Android){
         IShakeCallback ishakeCallback = new IShakeCallback();
         ishakeCallback.OnShake = OnShake;
         jo.CallStatic("setCallbackListener",ishakeCallback);
     }else{
         Message("warning: must run in actual android device");
     }
     #endif
 }
示例#2
0
 public void SetCallbackListener(Action <int, float> OnShake)
 {
             #if UNITY_ANDROID
     if (Application.platform == RuntimePlatform.Android)
     {
         IShakeCallback ishakeCallback = new IShakeCallback();
         ishakeCallback.OnShake = OnShake;
         jo.CallStatic("setCallbackListener", ishakeCallback);
     }
     else
     {
         Message("warning: must run in actual android device");
     }
             #endif
 }