public void SetCallbackListener(Action <int,float>OnShake) { #if UNITY_ANDROID if(Application.platform == RuntimePlatform.Android){ IShakeCallback ishakeCallback = new IShakeCallback(); ishakeCallback.OnShake = OnShake; jo.CallStatic("setCallbackListener",ishakeCallback); }else{ Message("warning: must run in actual android device"); } #endif }
public void SetCallbackListener(Action <int, float> OnShake) { #if UNITY_ANDROID if (Application.platform == RuntimePlatform.Android) { IShakeCallback ishakeCallback = new IShakeCallback(); ishakeCallback.OnShake = OnShake; jo.CallStatic("setCallbackListener", ishakeCallback); } else { Message("warning: must run in actual android device"); } #endif }