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C# (CSharp) IServerManager.ChangeName示例
编程语言:
C# (CSharp)
类/类型:
IServerManager
方法/功能:
ChangeName
hotexamples.com的示例:
1
C# (CSharp) IServerManager.ChangeName - 已找到1个示例
。这些是从开源项目中提取的最受好评的
IServerManager.ChangeName
现实C# (CSharp)示例。您可以评价示例,以帮助我们提高示例质量。
常用方法
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AddServer(5)
GetAllServers(4)
DeleteServer(4)
BroadcastMessageAsync(3)
GetServers(3)
GetServer(2)
AddConnectedUser(1)
GetGameUsers(1)
GetRule(1)
GetPlayerGameData(1)
GetIncreasableGlobalExpAmount(1)
GetFriendsOfUserByStatus(1)
GetGameInformation(1)
GetFutureDeparturesAndArrivals(1)
GetServerBuild(1)
GetFolderPath(1)
GetExistingFriend(1)
GetCurrentStationsState(1)
GetConversation(1)
GetServerAddress(1)
GetServerById(1)
GetServerBuilds(1)
GetServerMenu(1)
GetVehicleName(1)
GetUserById(1)
GetServiceStatus(1)
GetServerStatus(1)
GetServerPrefixAsync(1)
GetServerPort(1)
GetServerFolderStatusAsync(1)
GetAllExternalServers(1)
GetServerFlights(1)
GetServerCredentials(1)
GetServerCredential(1)
GetServerConnection(1)
GetServerConfigs(1)
GetServerConfig(1)
GetAllRooms(1)
FolderExists(1)
ForceWind(1)
CloseRemoteFile(1)
CreateRoom(1)
CreateRemoteFile(1)
CreateDirectory(1)
CopyFile(1)
ConfirmUploadAsync(1)
CommitChanges(1)
ChangeName(1)
DeleteAllServerCredential(1)
ChangeFriendStatus(1)
常用方法
AddServer (5)
GetAllServers (4)
DeleteServer (4)
BroadcastMessageAsync (3)
GetServers (3)
GetServer (2)
AddConnectedUser (1)
GetGameUsers (1)
GetRule (1)
GetPlayerGameData (1)
常用方法
GetIncreasableGlobalExpAmount (1)
GetFriendsOfUserByStatus (1)
GetGameInformation (1)
GetFutureDeparturesAndArrivals (1)
GetServerBuild (1)
GetFolderPath (1)
GetExistingFriend (1)
GetCurrentStationsState (1)
GetConversation (1)
GetServerAddress (1)
GetServerById (1)
GetServerBuilds (1)
GetServerMenu (1)
GetVehicleName (1)
GetUserById (1)
GetServiceStatus (1)
GetServerStatus (1)
GetServerPrefixAsync (1)
GetServerPort (1)
GetServerFolderStatusAsync (1)
常用方法
GetServerById (1)
GetServerBuilds (1)
GetServerMenu (1)
GetVehicleName (1)
GetUserById (1)
GetServiceStatus (1)
GetServerStatus (1)
GetServerPrefixAsync (1)
GetServerPort (1)
GetServerFolderStatusAsync (1)
GetAllExternalServers (1)
GetServerFlights (1)
GetServerCredentials (1)
GetServerCredential (1)
GetServerConnection (1)
GetServerConfigs (1)
GetServerConfig (1)
GetAllRooms (1)
FolderExists (1)
ForceWind (1)
CloseRemoteFile (1)
CreateRoom (1)
CreateRemoteFile (1)
CreateDirectory (1)
CopyFile (1)
ConfirmUploadAsync (1)
CommitChanges (1)
ChangeName (1)
DeleteAllServerCredential (1)
ChangeFriendStatus (1)
常用方法
GetAllExternalServers (1)
GetServerFlights (1)
GetServerCredentials (1)
GetServerCredential (1)
GetServerConnection (1)
GetServerConfigs (1)
GetServerConfig (1)
GetAllRooms (1)
FolderExists (1)
ForceWind (1)
CloseRemoteFile (1)
CreateRoom (1)
CreateRemoteFile (1)
CreateDirectory (1)
CopyFile (1)
ConfirmUploadAsync (1)
CommitChanges (1)
ChangeName (1)
DeleteAllServerCredential (1)
ChangeFriendStatus (1)
CanIncreaseGlobalExpMultiplier (1)
BuildBlock (1)
AddUserToRoom (1)
AddServerConnection (1)
AddRule (1)
CreateServer (1)
DeleteDirectory (1)
AddFriend (1)
DoesServerExist (1)
FileExistsAsync (1)
FileExists (1)
Execute (1)
End (1)
DownloadFileAsync (1)
DoesUserExist (1)
DoesFriendExist (1)
DeleteFile (1)
DestroyContainer (1)
DepartureOrArrival (1)
DeleteTempAsync (1)
示例#1
0
显示文件
文件:
GameHub.cs
项目:
mtgorski/BlockWars
public void ChangeName(string name) { _serverManager.ChangeName(Context.ConnectionId, name); }
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