示例#1
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 public RoomRepository(IRoomStorage roomStorage)
 {
     _storage = roomStorage;
 }
示例#2
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 public RoomLogic(IRoomStorage clientStorage)
 {
     _roomStorage = clientStorage;
 }
示例#3
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 public ChatController(IRoomStorage rooms)
 {
     //this.messageStorage = messageStorage;
     this.rooms = rooms;
 }
示例#4
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 public GameHub(ICurrentUserAccessor currentUserAccessor, IRoomStorage roomStorage)
 {
     _currentUserAccessor = currentUserAccessor;
     _roomStorage         = roomStorage;
 }
示例#5
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 public GameHubBroadcast(IRoomStorage roomStorage, IHubContext <GameHub> hubContext)
 {
     _hubContext  = hubContext;
     _roomStorage = roomStorage;
 }
示例#6
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 public GameController(IUserService userService, ICurrentUserAccessor currentUserAccessor, IRoomStorage roomStorage)
 {
     _userService         = userService;
     _currentUserAccessor = currentUserAccessor;
     _roomStorage         = roomStorage;
 }
示例#7
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 public ChatHub(IRoomStorage rooms)
 {
     this.rooms = rooms;
 }
示例#8
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 public RoomFetcher(IRoomStorage storage)
 {
     _storage = storage;
 }