示例#1
0
        private void CreateColorMapOnSurface(Color[][] colorMap, IRenderPackage package, TessellationParameters parameters)
        {
            const byte gray = 80;

            geometry.Tessellate(package, parameters);

            var colorBytes = new List <byte>();

            foreach (var colorArr in colorMap)
            {
                foreach (var c in colorArr)
                {
                    colorBytes.Add(c.Blue);
                    colorBytes.Add(c.Green);
                    colorBytes.Add(c.Red);
                    colorBytes.Add(c.Alpha);
                }
            }

            package.SetColors(colorBytes.ToArray());
            package.ColorsStride = colorMap.First().Length * 4;

            TessellateEdges(package, parameters);

            if (package.LineVertexCount > 0)
            {
                package.ApplyLineVertexColors(CreateColorByteArrayOfSize(package.LineVertexCount, gray, gray,
                                                                         gray, 255));
            }
        }
示例#2
0
        private void CreateColorMapOnSurface(Color[][] colorMap , IRenderPackage package, TessellationParameters parameters)
        {
            const byte gray = 80;
 
            geometry.Tessellate(package, parameters);

            var colorBytes = new List<byte>();

            foreach (var colorArr in colorMap)
            {
                foreach (var c in colorArr)
                {
                    colorBytes.Add(c.Blue);
                    colorBytes.Add(c.Green);
                    colorBytes.Add(c.Red);
                    colorBytes.Add(c.Alpha);
                }
            }

            package.SetColors(colorBytes.ToArray());
            package.ColorsStride = colorMap.First().Length * 4;

            TessellateEdges(package, parameters);

            if (package.LineVertexCount > 0)
            {
                package.ApplyLineVertexColors(CreateColorByteArrayOfSize(package.LineVertexCount, gray, gray,
                    gray, 255));
            }
        }