public void GestureMove(IPointerEvent evnt) { if (Update(evnt)) { evnt.RepaintCanvas(); } }
public void GestureComplete(IPointerEvent evnt) { Location cur = current; if (currentValid) { // Console.WriteLine("**** Adding {0} ****", master.GetType().Name); layoutModel.Execute((ILayoutAccess lo) => { if (master is ModuleComponent) { ProjectModule sub = ((ModuleComponent)master).Module; if (sub.HasDescendent(lo.Layout)) { return; } } Component clone = lo.AddComponent(master, cur.X, cur.Y); WireTools.CheckForSplits(lo, layoutModel.WiringPoints, new Component[] { clone }); }); } this.current = new Location(0, 0); this.currentValid = false; OnGestureCompleteEvent(true); layoutModel.Gesture = null; evnt.RepaintCanvas(); }
public void GestureComplete(IPointerEvent evnt) { ComponentInstance toMove = moving; if (toMove != null) { moving = null; layoutCanvas.Execute((ILayoutAccess lo) => { Component comp = toMove.Component; List <Location> toCheck = new List <Location>(); foreach (ConnectionPoint conn in comp.Connections) { toCheck.Add(movingLocation.Translate(conn.Dx, conn.Dy)); } if (curValid) { lo.MoveComponent(toMove.Component, curDx, curDy); layoutCanvas.WiringPoints.Update(); WireTools.CheckForMerges(lo, layoutCanvas.WiringPoints, toCheck); layoutCanvas.WiringPoints.Update(); WireTools.CheckForSplits(lo, layoutCanvas.WiringPoints, new Component[] { comp }); } else { lo.RemoveComponent(toMove.Component); layoutCanvas.WiringPoints.Update(); WireTools.CheckForMerges(lo, layoutCanvas.WiringPoints, toCheck); } }); layoutCanvas.Hidden = null; layoutCanvas.Gesture = null; evnt.RepaintCanvas(); } }
public void GestureCancel(IPointerEvent evnt) { this.current = new Location(0, 0); this.currentValid = false; OnGestureCompleteEvent(false); evnt.RepaintCanvas(); }
public void GestureCancel(IPointerEvent evnt) { moving = null; curValid = false; layoutCanvas.Hidden = null; evnt.RepaintCanvas(); }
public void GestureMove(IPointerEvent evnt) { double scale = 1.0 / evnt.Model.Zoom; evnt.Model.CenterX = initX - (int)(0.5 + (evnt.RawX - startX) * scale); evnt.Model.CenterY = initY - (int)(0.5 + (evnt.RawY - startY) * scale); evnt.RepaintCanvas(); }
public void GestureStart(IPointerEvent evnt) { if (moving != null) { initX = evnt.X; initY = evnt.Y; layoutCanvas.Hidden = new Component[] { moving.Component }; Update(evnt); evnt.RepaintCanvas(); } }
public void GestureMove(IPointerEvent evnt) { if (layoutCanvas.WiringPoints != null) { Location eLoc = new Location(evnt.X, evnt.Y); Location snapLoc = Constants.SnapToGrid(eLoc); if (layoutCanvas.WiringPoints.Contains(snapLoc)) { if (current != snapLoc) { current = snapLoc; evnt.RepaintCanvas(); } } else { if (current != null) { current = null; evnt.RepaintCanvas(); } } } }
private void GestureStart(IPointerEvent evnt, bool considerPoke) { IGesture newGesture = GetGesture(evnt, considerPoke); if (newGesture != null) { if (current != null) { current = null; evnt.RepaintCanvas(); } layoutCanvas.Gesture = newGesture; newGesture.GestureStart(evnt); } }
public void GestureComplete(IPointerEvent evnt) { Location loc1 = Constants.SnapToGrid(new Location(evnt.X, evnt.Y)); if (loc0 != loc1) { WireSegment[] proposedSegs = GetSegments(loc0, loc1, evnt.IsModified(GestureModifier.Alt)); // Console.WriteLine("**** Adding Wire ****"); layoutModel.Execute((ILayoutAccess lo) => { foreach (WireSegment seg in proposedSegs) { AddWireSegment(lo, layoutModel.WiringPoints, seg); layoutModel.WiringPoints.Update(); } }); } layoutModel.Gesture = null; evnt.RepaintCanvas(); }
public void GestureMove(IPointerEvent evnt) { Location pt = Constants.SnapToGrid(new Location(evnt.X, evnt.Y)); bool mod = evnt.IsModified(GestureModifier.Alt); if (pt != loc1 || mod != isModified) { loc1 = pt; isModified = mod; if (loc0.X == loc1.X) { horzFirst = false; } else if (loc0.Y == loc1.Y) { horzFirst = true; } evnt.RepaintCanvas(); } }
public void RepaintCanvas() { master.RepaintCanvas(); }
public void Repaint() { evnt.RepaintCanvas(); }