public void GestureComplete(IPointerEvent evnt) { Location loc1 = Constants.SnapToGrid(new Location(evnt.X, evnt.Y)); if (loc0 != loc1) { WireSegment[] proposedSegs = GetSegments(loc0, loc1, evnt.IsModified(GestureModifier.Alt)); // Console.WriteLine("**** Adding Wire ****"); layoutModel.Execute((ILayoutAccess lo) => { foreach (WireSegment seg in proposedSegs) { AddWireSegment(lo, layoutModel.WiringPoints, seg); layoutModel.WiringPoints.Update(); } }); } layoutModel.Gesture = null; evnt.RepaintCanvas(); }
public void GestureMove(IPointerEvent evnt) { Location pt = Constants.SnapToGrid(new Location(evnt.X, evnt.Y)); bool mod = evnt.IsModified(GestureModifier.Alt); if (pt != loc1 || mod != isModified) { loc1 = pt; isModified = mod; if (loc0.X == loc1.X) { horzFirst = false; } else if (loc0.Y == loc1.Y) { horzFirst = true; } evnt.RepaintCanvas(); } }
public bool IsModified(GestureModifier query) { return(master.IsModified(query)); }