示例#1
0
 public void SetCallbacks(IPlayerCharacterActions instance)
 {
     if (m_Wrapper.m_PlayerCharacterActionsCallbackInterface != null)
     {
         @Move.started         -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnMove;
         @Move.performed       -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnMove;
         @Move.canceled        -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnMove;
         @ExecuteCom.started   -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnExecuteCom;
         @ExecuteCom.performed -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnExecuteCom;
         @ExecuteCom.canceled  -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnExecuteCom;
         @cmdOn.started        -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnCmdOn;
         @cmdOn.performed      -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnCmdOn;
         @cmdOn.canceled       -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnCmdOn;
         @cmdOff.started       -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnCmdOff;
         @cmdOff.performed     -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnCmdOff;
         @cmdOff.canceled      -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnCmdOff;
         @Jump.started         -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnJump;
         @Jump.performed       -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnJump;
         @Jump.canceled        -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnJump;
     }
     m_Wrapper.m_PlayerCharacterActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Move.started         += instance.OnMove;
         @Move.performed       += instance.OnMove;
         @Move.canceled        += instance.OnMove;
         @ExecuteCom.started   += instance.OnExecuteCom;
         @ExecuteCom.performed += instance.OnExecuteCom;
         @ExecuteCom.canceled  += instance.OnExecuteCom;
         @cmdOn.started        += instance.OnCmdOn;
         @cmdOn.performed      += instance.OnCmdOn;
         @cmdOn.canceled       += instance.OnCmdOn;
         @cmdOff.started       += instance.OnCmdOff;
         @cmdOff.performed     += instance.OnCmdOff;
         @cmdOff.canceled      += instance.OnCmdOff;
         @Jump.started         += instance.OnJump;
         @Jump.performed       += instance.OnJump;
         @Jump.canceled        += instance.OnJump;
     }
 }
示例#2
0
 public void SetCallbacks(IPlayerCharacterActions instance)
 {
     if (m_Wrapper.m_PlayerCharacterActionsCallbackInterface != null)
     {
         @Movement.started   -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnMovement;
         @Movement.performed -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnMovement;
         @Movement.canceled  -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnMovement;
         @Interact.started   -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnInteract;
         @Interact.performed -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnInteract;
         @Interact.canceled  -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnInteract;
     }
     m_Wrapper.m_PlayerCharacterActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Movement.started   += instance.OnMovement;
         @Movement.performed += instance.OnMovement;
         @Movement.canceled  += instance.OnMovement;
         @Interact.started   += instance.OnInteract;
         @Interact.performed += instance.OnInteract;
         @Interact.canceled  += instance.OnInteract;
     }
 }
示例#3
0
 public void SetCallbacks(IPlayerCharacterActions instance)
 {
     if (m_Wrapper.m_PlayerCharacterActionsCallbackInterface != null)
     {
         @Move.started            -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnMove;
         @Move.performed          -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnMove;
         @Move.canceled           -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnMove;
         @BasicSkill.started      -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnBasicSkill;
         @BasicSkill.performed    -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnBasicSkill;
         @BasicSkill.canceled     -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnBasicSkill;
         @Dash.started            -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnDash;
         @Dash.performed          -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnDash;
         @Dash.canceled           -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnDash;
         @SwapSkillUp.started     -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnSwapSkillUp;
         @SwapSkillUp.performed   -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnSwapSkillUp;
         @SwapSkillUp.canceled    -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnSwapSkillUp;
         @SwapSkillDown.started   -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnSwapSkillDown;
         @SwapSkillDown.performed -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnSwapSkillDown;
         @SwapSkillDown.canceled  -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnSwapSkillDown;
         @MagicSkill.started      -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnMagicSkill;
         @MagicSkill.performed    -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnMagicSkill;
         @MagicSkill.canceled     -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnMagicSkill;
         @UltimateSkill.started   -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnUltimateSkill;
         @UltimateSkill.performed -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnUltimateSkill;
         @UltimateSkill.canceled  -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnUltimateSkill;
         @Pause.started           -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnPause;
         @Pause.performed         -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnPause;
         @Pause.canceled          -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnPause;
         @OpenMap.started         -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnOpenMap;
         @OpenMap.performed       -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnOpenMap;
         @OpenMap.canceled        -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnOpenMap;
     }
     m_Wrapper.m_PlayerCharacterActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Move.started            += instance.OnMove;
         @Move.performed          += instance.OnMove;
         @Move.canceled           += instance.OnMove;
         @BasicSkill.started      += instance.OnBasicSkill;
         @BasicSkill.performed    += instance.OnBasicSkill;
         @BasicSkill.canceled     += instance.OnBasicSkill;
         @Dash.started            += instance.OnDash;
         @Dash.performed          += instance.OnDash;
         @Dash.canceled           += instance.OnDash;
         @SwapSkillUp.started     += instance.OnSwapSkillUp;
         @SwapSkillUp.performed   += instance.OnSwapSkillUp;
         @SwapSkillUp.canceled    += instance.OnSwapSkillUp;
         @SwapSkillDown.started   += instance.OnSwapSkillDown;
         @SwapSkillDown.performed += instance.OnSwapSkillDown;
         @SwapSkillDown.canceled  += instance.OnSwapSkillDown;
         @MagicSkill.started      += instance.OnMagicSkill;
         @MagicSkill.performed    += instance.OnMagicSkill;
         @MagicSkill.canceled     += instance.OnMagicSkill;
         @UltimateSkill.started   += instance.OnUltimateSkill;
         @UltimateSkill.performed += instance.OnUltimateSkill;
         @UltimateSkill.canceled  += instance.OnUltimateSkill;
         @Pause.started           += instance.OnPause;
         @Pause.performed         += instance.OnPause;
         @Pause.canceled          += instance.OnPause;
         @OpenMap.started         += instance.OnOpenMap;
         @OpenMap.performed       += instance.OnOpenMap;
         @OpenMap.canceled        += instance.OnOpenMap;
     }
 }