public void SetCallbacks(IPlayerCharacterActions instance) { if (m_Wrapper.m_PlayerCharacterActionsCallbackInterface != null) { @Move.started -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnMove; @Move.performed -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnMove; @Move.canceled -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnMove; @ExecuteCom.started -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnExecuteCom; @ExecuteCom.performed -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnExecuteCom; @ExecuteCom.canceled -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnExecuteCom; @cmdOn.started -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnCmdOn; @cmdOn.performed -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnCmdOn; @cmdOn.canceled -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnCmdOn; @cmdOff.started -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnCmdOff; @cmdOff.performed -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnCmdOff; @cmdOff.canceled -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnCmdOff; @Jump.started -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnJump; @Jump.performed -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnJump; @Jump.canceled -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnJump; } m_Wrapper.m_PlayerCharacterActionsCallbackInterface = instance; if (instance != null) { @Move.started += instance.OnMove; @Move.performed += instance.OnMove; @Move.canceled += instance.OnMove; @ExecuteCom.started += instance.OnExecuteCom; @ExecuteCom.performed += instance.OnExecuteCom; @ExecuteCom.canceled += instance.OnExecuteCom; @cmdOn.started += instance.OnCmdOn; @cmdOn.performed += instance.OnCmdOn; @cmdOn.canceled += instance.OnCmdOn; @cmdOff.started += instance.OnCmdOff; @cmdOff.performed += instance.OnCmdOff; @cmdOff.canceled += instance.OnCmdOff; @Jump.started += instance.OnJump; @Jump.performed += instance.OnJump; @Jump.canceled += instance.OnJump; } }
public void SetCallbacks(IPlayerCharacterActions instance) { if (m_Wrapper.m_PlayerCharacterActionsCallbackInterface != null) { @Movement.started -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnMovement; @Movement.performed -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnMovement; @Movement.canceled -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnMovement; @Interact.started -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnInteract; @Interact.performed -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnInteract; @Interact.canceled -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnInteract; } m_Wrapper.m_PlayerCharacterActionsCallbackInterface = instance; if (instance != null) { @Movement.started += instance.OnMovement; @Movement.performed += instance.OnMovement; @Movement.canceled += instance.OnMovement; @Interact.started += instance.OnInteract; @Interact.performed += instance.OnInteract; @Interact.canceled += instance.OnInteract; } }
public void SetCallbacks(IPlayerCharacterActions instance) { if (m_Wrapper.m_PlayerCharacterActionsCallbackInterface != null) { @Move.started -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnMove; @Move.performed -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnMove; @Move.canceled -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnMove; @BasicSkill.started -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnBasicSkill; @BasicSkill.performed -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnBasicSkill; @BasicSkill.canceled -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnBasicSkill; @Dash.started -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnDash; @Dash.performed -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnDash; @Dash.canceled -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnDash; @SwapSkillUp.started -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnSwapSkillUp; @SwapSkillUp.performed -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnSwapSkillUp; @SwapSkillUp.canceled -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnSwapSkillUp; @SwapSkillDown.started -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnSwapSkillDown; @SwapSkillDown.performed -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnSwapSkillDown; @SwapSkillDown.canceled -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnSwapSkillDown; @MagicSkill.started -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnMagicSkill; @MagicSkill.performed -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnMagicSkill; @MagicSkill.canceled -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnMagicSkill; @UltimateSkill.started -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnUltimateSkill; @UltimateSkill.performed -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnUltimateSkill; @UltimateSkill.canceled -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnUltimateSkill; @Pause.started -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnPause; @Pause.performed -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnPause; @Pause.canceled -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnPause; @OpenMap.started -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnOpenMap; @OpenMap.performed -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnOpenMap; @OpenMap.canceled -= m_Wrapper.m_PlayerCharacterActionsCallbackInterface.OnOpenMap; } m_Wrapper.m_PlayerCharacterActionsCallbackInterface = instance; if (instance != null) { @Move.started += instance.OnMove; @Move.performed += instance.OnMove; @Move.canceled += instance.OnMove; @BasicSkill.started += instance.OnBasicSkill; @BasicSkill.performed += instance.OnBasicSkill; @BasicSkill.canceled += instance.OnBasicSkill; @Dash.started += instance.OnDash; @Dash.performed += instance.OnDash; @Dash.canceled += instance.OnDash; @SwapSkillUp.started += instance.OnSwapSkillUp; @SwapSkillUp.performed += instance.OnSwapSkillUp; @SwapSkillUp.canceled += instance.OnSwapSkillUp; @SwapSkillDown.started += instance.OnSwapSkillDown; @SwapSkillDown.performed += instance.OnSwapSkillDown; @SwapSkillDown.canceled += instance.OnSwapSkillDown; @MagicSkill.started += instance.OnMagicSkill; @MagicSkill.performed += instance.OnMagicSkill; @MagicSkill.canceled += instance.OnMagicSkill; @UltimateSkill.started += instance.OnUltimateSkill; @UltimateSkill.performed += instance.OnUltimateSkill; @UltimateSkill.canceled += instance.OnUltimateSkill; @Pause.started += instance.OnPause; @Pause.performed += instance.OnPause; @Pause.canceled += instance.OnPause; @OpenMap.started += instance.OnOpenMap; @OpenMap.performed += instance.OnOpenMap; @OpenMap.canceled += instance.OnOpenMap; } }