示例#1
0
        private void GameInput_KeyDown(object sender, KeyEventArgs e)
        {
            if (!Paused && !follower.Dead)
            {
                switch (e.KeyCode)
                {
                case Keys.Up:
                    player.Move(MoveEnum.UP);
                    break;

                case Keys.Right:
                    player.Move(MoveEnum.RIGHT);
                    break;

                case Keys.Down:
                    player.Move(MoveEnum.DOWN);
                    break;

                case Keys.Left:
                    player.Move(MoveEnum.LEFT);
                    break;
                }
            }
        }