/// <summary> /// Constructor /// </summary> public ResetManager( IAutoTracker autoTracker, IBossPlacementDictionary bossPlacements, IConnectionCollection connections, IDropdownDictionary dropdowns, IItemDictionary items, ILocationDictionary locations, IPinnedLocationCollection pinnedLocations, IPrizePlacementDictionary prizePlacements, IUndoRedoManager undoRedoManager) { _autoTracker = autoTracker; _bossPlacements = bossPlacements; _connections = connections; _dropdowns = dropdowns; _items = items; _locations = locations; _pinnedLocations = pinnedLocations; _prizePlacements = prizePlacements; _undoRedoManager = undoRedoManager; }
/// <summary> /// Constructor /// </summary> /// <param name="pinnedLocations"> /// The pinned location collection. /// </param> /// <param name="pinnedLocation"> /// The pinned location to be added. /// </param> public PinLocation(IPinnedLocationCollection pinnedLocations, ILocation pinnedLocation) { _pinnedLocations = pinnedLocations; _pinnedLocation = pinnedLocation; }
public PinnedLocationVMCollection( IPinnedLocationDictionary pinnedLocations, IPinnedLocationCollection model) : base(model) { _pinnedLocations = pinnedLocations; }