protected override void SerializeImpl(IOutgoingMessageStream messageStream) { messageStream.WriteFloat(SwingDirection); messageStream.Write(HitZombies); messageStream.Write(HitHumans); messageStream.Write(HitScenery); messageStream.Write(StartPoint); messageStream.WriteEntityId(EntityUser); }
protected override void SerializeImpl(IOutgoingMessageStream messageStream) { messageStream.WriteEntityId(EntityId); }
protected override void SerializeImpl(IOutgoingMessageStream messageStream) { messageStream.WriteEntityId(EntityId); messageStream.WriteInt32(SpecId); messageStream.WriteInt32(UsageTime); }
protected override void SerializeImpl(IOutgoingMessageStream messageStream) { base.SerializeImpl(messageStream); messageStream.WriteEntityId(EntityUser); }