public void ChangeProgress(IMission mission)
    {
        _progressImage.fillAmount = mission.GetMissionProgress() / 100;
        _progressText.text        = Mathf.Floor(mission.GetMissionProgress()) + "%";

        _missionExplain.text = mission.GetMissionName();
    }
    public void SetNewMission(IMission mission, int level)
    {
        _missionExplain.text = mission.GetMissionName();
        _levelText.text      = level.ToString();


        ChangeProgress(mission);
    }
 public void MissionFinished(IMission mission)
 {
     _missionFinishText.text = mission.GetMissionName();
     _missionFinishAnimation.Play();
 }