public void RespondToNoCollision() { IMarioStateResponder stateResponder = GetStateResponder(); stateResponder.RespondToNoCollision(); }
public void TakeNoInput() { IMarioStateResponder stateResponder = GetStateResponder(); stateResponder.TakeNoInput(); }
public void TakeUpReleased() { IMarioStateResponder stateResponder = GetStateResponder(); stateResponder.TakeUpReleased(); }
public void TakeRightInput(bool TouchingTransPipe) { IMarioStateResponder stateResponder = GetStateResponder(); stateResponder.TakeRightInput(TouchingTransPipe); }