public void RespondToNoCollision()
        {
            IMarioStateResponder stateResponder = GetStateResponder();

            stateResponder.RespondToNoCollision();
        }
        public void TakeNoInput()
        {
            IMarioStateResponder stateResponder = GetStateResponder();

            stateResponder.TakeNoInput();
        }
        public void TakeUpReleased()
        {
            IMarioStateResponder stateResponder = GetStateResponder();

            stateResponder.TakeUpReleased();
        }
        public void TakeRightInput(bool TouchingTransPipe)
        {
            IMarioStateResponder stateResponder = GetStateResponder();

            stateResponder.TakeRightInput(TouchingTransPipe);
        }