示例#1
0
        public BulkSpawn(IItemLayerEditor editor, int x = 0, int y = 0)
        {
            InitializeComponent();
            this.TranslateInterface(GameInfo.CurrentLanguage);

            Editor = editor;

            CB_SpawnType.Items.AddRange(Enum.GetNames(typeof(SpawnType)));
            CB_SpawnArrange.Items.AddRange(Enum.GetNames(typeof(SpawnArrangement)));

            CB_SpawnType.SelectedIndex    = 0;
            CB_SpawnArrange.SelectedIndex = 0;
            NUD_SpawnX.Value = x;
            NUD_SpawnY.Value = y;
        }