private void Functions() { _gridService = new GridService { Rows = rows, Cols = cols }; SwitchCellState(); //If the player didn't win, stop the game if (_gridService.DidThePlayerWin(_countAlive, _countTries)) { StartGame.Content = "Start game"; LoadContent.Content = "Reload game"; //StartGame.IsEnabled = false; _timer.Stop(); _isGameLoaded = false; _countTries = 0; _countAlive = 0; } _countAlive = 0; }