public void BufferSubData <T>(BufferTarget target, IntPtr offset, IntPtr length, T[] data) where T : struct { forwarding.BufferSubData(target, offset, length, data); CheckGLError(); GLCALLS++; }
public void SetSubData(int[] data, int offset) { context.BufferSubData(BufferTarget.ElementArrayBuffer, (IntPtr)(offset * 4), (IntPtr)(data.Length * 4), data); }