public ReplayMapper( IGenericDictionaryItemRepository<GameMode> gameModeRepository, IGenericDictionaryItemRepository<GameMap> gameMapRepository, IGenericDictionaryItemRepository<GameType> gameTypeRepository, IGenericDictionaryItemRepository<VictoryCondition> victoryConditionRepository, IPlayerUserRepository playerUserRepository) { _gameModeRepository = gameModeRepository; _gameMapRepository = gameMapRepository; _gameTypeRepository = gameTypeRepository; _victoryConditionRepository = victoryConditionRepository; _playerUserRepository = playerUserRepository; }
public ReplayMapper( IGenericDictionaryItemRepository <GameMode> gameModeRepository, IGenericDictionaryItemRepository <GameMap> gameMapRepository, IGenericDictionaryItemRepository <GameType> gameTypeRepository, IGenericDictionaryItemRepository <VictoryCondition> victoryConditionRepository, IPlayerUserRepository playerUserRepository) { _gameModeRepository = gameModeRepository; _gameMapRepository = gameMapRepository; _gameTypeRepository = gameTypeRepository; _victoryConditionRepository = victoryConditionRepository; _playerUserRepository = playerUserRepository; }