public void onLoginFailure(string result) { Debug.Log("GamePotEventListener::onLoginFailure()-" + result); NError error = JsonMapper.ToObject <NError>(result); if (cbLogin != null) { cbLogin(NCommon.ResultLogin.FAILED, null, null, error); cbLogin = null; } else { if (GamePotInterface != null) { GamePotInterface.onLoginFailure(error); } } }