Coordinate MakeMove(IGame game)
        {
            _view.ShowBoard(game.Board);

            bool invalidMove = true;

            int xCoord = 0;
            int yCoord = 0;

            while (invalidMove)
            {
                _view.RetrievePlayersMove();
                string playersMove = _view.PlayersMove;

                if(playersMove.Contains(","))
                {
                    string[] coordinates = playersMove.Split(',');

                    if(coordinates.Length == 2)
                    {
                        string xCoordString = coordinates[0];
                        string yCoordString = coordinates[1];

                        if(IsValidCoordinate(xCoordString, out xCoord) && IsValidCoordinate(yCoordString, out yCoord))
                        {
                            if(game.MoveIsValid(xCoord, yCoord))
                                invalidMove = false;
                        }

                    }
                }
            }

            return new Coordinate(xCoord,yCoord);
        }