示例#1
0
        public void SubscribeToFurnitureChanges(IFurnitureObserver observer)
        {
            if (furnitureObservers.Contains(observer))
            {
                UnityEngine.Debug.LogError("Trying to add an observer more than once.");
            }

            furnitureObservers.Add(observer);
        }
示例#2
0
 public void SubscribeToFurniture(IFurnitureObserver furnitureObserver)
 {
     throw new System.NotImplementedException();
 }