示例#1
0
        public override void Load(IController hud)
        {
            base.Load(hud);


            ShadowBrush          = Hud.Render.CreateBrush(175, 0, 0, 0, -1.6f);
            PotionPerfectionFont = Hud.Render.CreateFont("arial", 7, 255, 0, 0, 0, true, false, false);
            PotionPerfectionFont.SetShadowBrush(200, 255, 255, 255, true);
        }
示例#2
0
        public override void Load(IController hud)
        {
            base.Load(hud);

            MainStat_strFont = Hud.Render.CreateFont("tahoma", 6.5f, 255, 255, 0, 0, false, false, false);
            MainStat_strFont.SetShadowBrush(128, 0, 0, 0, true);
            MainStat_intFont = Hud.Render.CreateFont("tahoma", 6.5f, 255, 255, 255, 0, false, false, false);
            MainStat_intFont.SetShadowBrush(128, 0, 0, 0, true);
            MainStat_dexFont = Hud.Render.CreateFont("tahoma", 6.5f, 255, 0, 255, 0, false, false, false);
            MainStat_dexFont.SetShadowBrush(128, 0, 0, 0, true);
        }
        public override void Load(IController hud)
        {
            base.Load(hud);
            TextFont        = Hud.Render.CreateFont("tahoma", 8, 255, 255, 255, 255, false, false, true);
            BorderBrush     = Hud.Render.CreateBrush(255, 0, 100, 0, -1);
            BackgroundBrush = Hud.Render.CreateBrush(255, 128, 128, 128, 0);
            RareBrush       = Hud.Render.CreateBrush(255, 255, 148, 20, 0);
            RareJBrush      = Hud.Render.CreateBrush(255, 255, 50, 0, 0);
            ChampionBrush   = Hud.Render.CreateBrush(255, 0, 128, 255, 0);

            TextFontLocust = Hud.Render.CreateFont("tahoma", 9, 255, 0, 200, 0, false, false, true);
            TextFontHaunt  = Hud.Render.CreateFont("tahoma", 9, 255, 255, 0, 0, false, false, true);
            TextFontLocust.SetShadowBrush(255, 0, 200, 0, true);
            TextFontHaunt.SetShadowBrush(255, 255, 0, 0, true);
        }
        public override void Load(IController hud)
        {
            base.Load(hud);

            ShadowBrush       = Hud.Render.CreateBrush(175, 0, 0, 0, -1.6f);
            HoradricCacheFont = Hud.Render.CreateFont("tahoma", 8, 255, 255, 255, 255, false, false, false);
            HoradricCacheFont.SetShadowBrush(128, 0, 0, 0, true);
            KeepBrush      = Hud.Render.CreateBrush(255, 128, 255, 84, -1.6f);
            ForceSellBrush = Hud.Render.CreateBrush(255, 255, 0, 0, -1.6f);
            DarkenBrush    = Hud.Render.CreateBrush(178, 38, 38, 38, 0);

            AncientRankFont = Hud.Render.CreateFont("arial", 7, 255, 0, 0, 0, true, false, 220, 227, 153, 25, true);
            PrimalRankFont  = Hud.Render.CreateFont("arial", 7, 255, 0, 0, 0, true, false, 180, 255, 64, 64, true);

            SocketedLegendaryGemRankFont = Hud.Render.CreateFont("arial", 7, 255, 0, 0, 0, true, false, false);
            SocketedLegendaryGemRankFont.SetShadowBrush(128, 240, 240, 64, true);

            QuantityFont = Hud.Render.CreateFont("tahoma", 8, 255, 200, 200, 200, false, false, false);
            QuantityFont.SetShadowBrush(128, 0, 0, 0, true);

            InventoryLockBorderBrush = Hud.Render.CreateBrush(100, 0, 150, 200, -1.6f);
        }
示例#5
0
 public StandardItemRenderer(IController hud)
 {
     Hud          = hud;
     QuantityFont = Hud.Render.CreateFont("tahoma", 8, 255, 200, 200, 200, false, false, false);
     QuantityFont.SetShadowBrush(128, 0, 0, 0, true);
 }