public FixturesController(IFixtureServices fixtureServices, IReportServices reportServices, IPlayerServices playerServices) { _fixtureServices = fixtureServices; _playerServices = playerServices; _reportServices = reportServices; Logger = NullLogger.Instance; }
public EncountersController(ILoginServices loginServices, IEncounterSimpleServices encounterSimpleServices, ILogger logger, IEncounterQueryServices encounterQueryServices, IFixtureServices fixtureServices, ITeamServices teamServices) { this.encounterSimpleServices = encounterSimpleServices; this.logger = logger; this.encounterQueryServices = encounterQueryServices; this.fixtureServices = fixtureServices; this.teamServices = teamServices; this.loginServices = loginServices; }
public DataloadController( IMemberServices memberServices, IConfigServices configServices, IFixtureServices fixtureServices, IPlayerServices playerServices, IStatsServices statsServices) { _memberServices = memberServices; _configServices = configServices; _fixtureServices = fixtureServices; _playerServices = playerServices; _statsServices = statsServices; Logger = NullLogger.Instance; }
public AvailabilityController(IFixtureServices fixtureServices, IOrchardServices orchardServices) { _fixtureServices = fixtureServices; _orchardServices = orchardServices; Logger = NullLogger.Instance; }