public FixturesController(IFixtureServices fixtureServices, 
     IReportServices reportServices,
     IPlayerServices playerServices)
 {
     _fixtureServices = fixtureServices;
     _playerServices = playerServices;
     _reportServices = reportServices;
     Logger = NullLogger.Instance;
 }
 public EncountersController(ILoginServices loginServices, IEncounterSimpleServices encounterSimpleServices, ILogger logger, IEncounterQueryServices encounterQueryServices, IFixtureServices fixtureServices, ITeamServices teamServices)
 {
     this.encounterSimpleServices = encounterSimpleServices;
     this.logger = logger;
     this.encounterQueryServices = encounterQueryServices;
     this.fixtureServices        = fixtureServices;
     this.teamServices           = teamServices;
     this.loginServices          = loginServices;
 }
        public DataloadController(
            IMemberServices memberServices,
            IConfigServices configServices,
            IFixtureServices fixtureServices,
            IPlayerServices playerServices,
            IStatsServices statsServices)
        {
            _memberServices = memberServices;
            _configServices = configServices;
            _fixtureServices = fixtureServices;
            _playerServices = playerServices;
            _statsServices = statsServices;

            Logger = NullLogger.Instance;
        }
 public AvailabilityController(IFixtureServices fixtureServices, IOrchardServices orchardServices)
 {
     _fixtureServices = fixtureServices;
     _orchardServices = orchardServices;
     Logger = NullLogger.Instance;
 }