public void SetUp()
 {
     _createTextureAssetService = Substitute.For <ICreateTextureAssetService>();
     _projectFile = Substitute.For <IProjectFile>();
     _command     = new CreateTextureAssetCommand(_createTextureAssetService, _projectFile);
 }
 public CreateTextureAssetCommandFactory(ICreateTextureAssetService createTextureAssetService)
 {
     _createTextureAssetService = createTextureAssetService;
 }
示例#3
0
 public CreateTextureAssetCommand(ICreateTextureAssetService createTextureAssetService, IProjectFile textureFile)
 {
     _createTextureAssetService = createTextureAssetService;
     _textureFile = textureFile;
 }