/// <summary> /// コンストラクタ /// </summary> /// <param name="target"></param> /// <param name="controlMediator"></param> public MinoStateManager(Tetrimino target, IControllerMediator controlMediator, IGameMediator gameMediator) { //引数受け取り SetTarget(target); this.controlMediator = controlMediator; this.gameMediator = gameMediator; //各種変数の初期化 landON = false; IsLocked = false; inputFallON = false; //ディクショナリを初期化 minoSpeedDict = new Dictionary <int, float>() { { 1, 1.0f }, { 2, 0.8f }, { 3, 0.7f }, { 4, 0.6f }, { 5, 0.5f }, { 6, 0.35f }, { 7, 0.25f }, { 8, 0.17f }, { 9, 0.12f }, { 10, 0.05f }, }; currentLv = 1; landTimer = new CountDown_Timer(1.5f); fallTimer = new CountDown_Timer(minoSpeedDict[currentLv]); inputFallTimer = new CountDown_Timer(0.2f); }
private IGameMediator gameMediator; //ゲーム仲介者 /// <summary> /// コンストラクタ /// </summary> /// <param name="target">制御を行うテトリミノオブジェクト</param> /// <param name="jagArrayData">制御対象のテトリミノが含まれるフィールドデータ</param> /// <param name="controlMediator">テトリミノの制御の仲介者</param> public MinoCordinateController(Tetrimino target, IControllerMediator controlMediator, IGameMediator gameMediator) { SetTarget(target); this.controlMediator = controlMediator; this.field = controlMediator.GetFieldArray(); this.gameMediator = gameMediator; CanMove = true; }
public NextMinoBoard(IControllerMediator mediator) { this.mediator = mediator; nextMinos = mediator.GetNextMinos(); holdMino = null; middleKeepMino = null; CanHold = true; }
/// <summary> /// コンストラクタ /// </summary> /// <param name="target">移動処理を施したいテトリミノ</param> /// <param name="mediator"></param> public MinoMove(Tetrimino target, IControllerMediator mediator) { //引数受け取り SetTarget(target); this.mediator = mediator; sound = DeviceManager.CreateInstance().GetSound(); //移動量をゼロで初期化 moveValue = Vector2.Zero; }
/// <summary> /// コンストラクタ /// </summary> /// <param name="setData">審判に使う配列データ</param> /// <param name="mediator"></param> public LineJudgement(IControllerMediator mediator) { this.mediator = mediator; this.judgeData = mediator.GetFieldArray(); device = DeviceManager.CreateInstance(); }