示例#1
0
 public LogicWinningsSetup(ICompileTimeSettings compileTimeSettings)
 {
     _compileTimeSettings = compileTimeSettings;
     _winningsSettings    = new Dictionary <WheelSymbolCount, int>();
     SetDefaultWinnings();
 }
示例#2
0
 public LogicProbabilitySetup(ICompileTimeSettings compileTimeSettings)
 {
     _compileTimeSettings = compileTimeSettings;
     _probabilitySettings = new Dictionary <Types.Enums.WheelSymbol, int>();
     SetDefaultProbabilities();
 }