/// <summary> /// Clear graph /// </summary> public void Clear() { ObservationsPool.DespawnAllActiveObjects(); m_lines.Clear(); m_connections.Clear(); m_nodes.Clear(); }
public void ResetHelmet() { transform.position = Vector3.zero; transform.rotation = Quaternion.identity; m_lastLineId = -1; m_lineSegmentIdx = 0; m_lineIdsHistory.Clear(); m_linesContainer.Clear(); m_poseHistory.Clear(); }
public void Execute() { m_pointsContainer.Clear(); m_linesContainer.Clear(); m_observationsContainer.Clear(); }