public void CList_Test()
        {
            using (GameContext context = CreateContext())
            {
                IClient client = context.Client;

                client.AddConfiguration(new LoginConfiguration());

                context.Process(new CList
                {
                    Name = "MyNameIs",
                    Slot = 2
                });

                LoginConfiguration configuration = client.GetConfiguration <LoginConfiguration>();

                Check.That(configuration).IsNotNull();
                Check.That(configuration.SelectableCharacters).HasElementThatMatches(x => x.Name.Equals("MyNameIs") && x.Slot == 2);
            }
        }