public void CList_Test() { using (GameContext context = CreateContext()) { IClient client = context.Client; client.AddConfiguration(new LoginConfiguration()); context.Process(new CList { Name = "MyNameIs", Slot = 2 }); LoginConfiguration configuration = client.GetConfiguration <LoginConfiguration>(); Check.That(configuration).IsNotNull(); Check.That(configuration.SelectableCharacters).HasElementThatMatches(x => x.Name.Equals("MyNameIs") && x.Slot == 2); } }