示例#1
0
    public void OnDropped(GameObject Dropped, GameObject Zone)
    {
        if (Dropped == null)
        {
            throw new Exception("UIController -> The object just dropped is null.");
        }
        if (Zone == null)
        {
            throw new Exception("UIController -> The Zone you dropped on is null.");
        }

        MonoBehaviour[] Components = Dropped.GetComponents <MonoBehaviour>();
        for (int i = 0; i < Components.Length; i++)
        {
            MonoBehaviour CurrentComponent = Components[i];
            if ((CurrentComponent as ICard) != null)
            {
                ICard CurrentCard = (CurrentComponent as ICard);
                CurrentCard.DroppedOn(Zone.GetComponent <DropZone>());
            }
        }
    }