示例#1
0
        /// <summary>
        /// Compares two Full house hands.
        /// </summary>
        /// <param name="sortedHand1">The first hand sorted.</param>
        /// <param name="sortedHand2">The second hand sorted.</param>
        /// <returns>Less than zero if <paramref name="sortedHand1"/> ranks lower than
        /// <paramref name="sortedHand2"/>, zero if the hands are of equal value,
        /// greater than zero if <paramref name="sortedHand1"/> ranks higher than
        /// <paramref name="sortedHand2"/>.</returns>
        /// <remarks>A full house is a hand that contains three matching cards of one rank
        /// and two matching cards of another rank. Between two full houses, the one with
        /// the higher-ranking three cards wins. If two hands have the same three cards,
        /// the hand with the higher pair wins.</remarks>
        private int CompareFullHouseHands(IHand sortedHand1, IHand sortedHand2)
        {
            // Cards[2] in a sorted hand is guaranteed to be one of the group of three
            int groupOfThreeCompareResult = sortedHand1.Cards[2].CompareTo(sortedHand2.Cards[2]);

            if (groupOfThreeCompareResult != 0)
            {
                return(groupOfThreeCompareResult);
            }

            ICard hand1PairFirstCard = sortedHand1.Cards[3];

            if (hand1PairFirstCard.CompareTo(sortedHand1.Cards[2]) == 0)
            {
                hand1PairFirstCard = sortedHand1.Cards[0];
            }

            ICard hand2PairFirstCard = sortedHand2.Cards[3];

            if (hand2PairFirstCard.CompareTo(sortedHand2.Cards[2]) == 0)
            {
                hand2PairFirstCard = sortedHand2.Cards[0];
            }

            return(hand1PairFirstCard.CompareTo(hand2PairFirstCard));
        }
示例#2
0
        /// <summary>
        /// Compares two Four of a kind hands.
        /// </summary>
        /// <param name="sortedHand1">The first hand sorted.</param>
        /// <param name="sortedHand2">The second hand sorted.</param>
        /// <returns>Less than zero if <paramref name="sortedHand1"/> ranks lower than
        /// <paramref name="sortedHand2"/>, zero if the hands are of equal value,
        /// greater than zero if <paramref name="sortedHand1"/> ranks higher than
        /// <paramref name="sortedHand2"/>.</returns>
        /// <remarks>Four of a kind (quads) is a hand that contains all four cards of one rank
        /// and any other (unmatched) card. Quads with higher-ranking cards defeat
        /// lower-ranking ones. If the hands contain the same quad, the unmatched card acts
        /// as a kicker. If two hands have the same kicker, they tie and the pot is split.</remarks>
        private int CompareFourOfAKindHands(IHand sortedHand1, IHand sortedHand2)
        {
            // Cards[1] in a sorted hand is guaranteed to be one of the quad
            int quadCompareResult = sortedHand1.Cards[1].CompareTo(sortedHand2.Cards[1]);

            if (quadCompareResult != 0)
            {
                return(quadCompareResult);
            }

            ICard hand1UnmatchedCard = sortedHand1.Cards[0];

            if (hand1UnmatchedCard.CompareTo(sortedHand1.Cards[1]) == 0)
            {
                hand1UnmatchedCard = sortedHand1.Cards[4];
            }

            ICard hand2UnmatchedCard = sortedHand2.Cards[0];

            if (hand2UnmatchedCard.CompareTo(sortedHand2.Cards[1]) == 0)
            {
                hand2UnmatchedCard = sortedHand2.Cards[4];
            }

            return(hand1UnmatchedCard.CompareTo(hand2UnmatchedCard));
        }
示例#3
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        /// <summary>
        /// Gets the cards in a Two pair hand.
        /// </summary>
        /// <param name="sortedHand">The two pair hand sorted.</param>
        /// <param name="kicker">The kicker.</param>
        /// <param name="higherPairFirstCard">The first card of the higher pair.</param>
        /// <param name="lowerPairFirstCard">The first card of the lower pair.</param>
        private void GetCardsInTwoPair(IHand sortedHand, out ICard kicker, out ICard higherPairFirstCard, out ICard lowerPairFirstCard)
        {
            kicker = sortedHand.Cards[0];
            int kickerIndex = 0;

            if (kicker.CompareTo(sortedHand.Cards[1]) == 0)
            {
                kicker      = sortedHand.Cards[2];
                kickerIndex = 2;
                if (kicker.CompareTo(sortedHand.Cards[3]) == 0)
                {
                    kicker      = sortedHand.Cards[4];
                    kickerIndex = 4;
                }
            }

            if (kickerIndex == 0)
            {
                higherPairFirstCard = sortedHand.Cards[3];
                lowerPairFirstCard  = sortedHand.Cards[1];
            }
            else if (kickerIndex == 2)
            {
                higherPairFirstCard = sortedHand.Cards[3];
                lowerPairFirstCard  = sortedHand.Cards[0];
            }
            else
            {
                higherPairFirstCard = sortedHand.Cards[2];
                lowerPairFirstCard  = sortedHand.Cards[0];
            }
        }
示例#4
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 public static bool IsLesser(ICard card1, ICard card2)
 {
     if (card1 == null)
     {
         return(card2 != null);
     }
     else
     {
         return(card1.CompareTo(card2) < 0);
     }
 }
示例#5
0
 public static bool IsGreater(ICard card1, ICard card2)
 {
     if (card1 == null)
     {
         return(false);
     }
     else
     {
         return(card1.CompareTo(card2) > 0);
     }
 }
示例#6
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        /// <summary>
        /// Determines whether [has repeated cards] [the specified cards].
        /// </summary>
        /// <param name="cards">The cards.</param>
        /// <returns>True if the hand has repeated cards.</returns>
        private bool HasRepeatedCards(IList <ICard> cards)
        {
            for (int i = 0; i < cards.Count - 1; i++)
            {
                ICard current = cards[i];

                for (int j = i + 1; j < cards.Count; j++)
                {
                    ICard next = cards[j];
                    if (current.CompareTo(next) == 0)
                    {
                        return(true);
                    }
                }
            }

            return(false);
        }
        /// <summary>
        /// Gets the cards in a Two pair hand.
        /// </summary>
        /// <param name="sortedHand">The two pair hand sorted.</param>
        /// <param name="kicker">The kicker.</param>
        /// <param name="higherPairFirstCard">The first card of the higher pair.</param>
        /// <param name="lowerPairFirstCard">The first card of the lower pair.</param>
        private void GetCardsInTwoPair(IHand sortedHand, out ICard kicker, out ICard higherPairFirstCard, out ICard lowerPairFirstCard)
        {
            kicker = sortedHand.Cards[0];
            int kickerIndex = 0;

            if (kicker.CompareTo(sortedHand.Cards[1]) == 0)
            {
                kicker = sortedHand.Cards[2];
                kickerIndex = 2;
                if (kicker.CompareTo(sortedHand.Cards[3]) == 0)
                {
                    kicker = sortedHand.Cards[4];
                    kickerIndex = 4;
                }
            }

            if (kickerIndex == 0)
            {
                higherPairFirstCard = sortedHand.Cards[3];
                lowerPairFirstCard = sortedHand.Cards[1];
            }
            else if (kickerIndex == 2)
            {
                higherPairFirstCard = sortedHand.Cards[3];
                lowerPairFirstCard = sortedHand.Cards[0];
            }
            else
            {
                higherPairFirstCard = sortedHand.Cards[2];
                lowerPairFirstCard = sortedHand.Cards[0];
            }
        }