public void WhenDroppedOntoEditor(ICanvas canvas, DraggingContext context) { canvas.AddNewItemAtMouse(_temporaryEntityOnCanvas.CurrentEditor); canvas.SetModeTo(UserActionInEditor.Idle); }
public void WhenDroppedOntoEditor(ICanvas canvas, DraggingContext context) { canvas.AddNewItemAtMouse(_entityCreation.CurrentEditor); canvas.SetModeTo(UserActionInEditor.Idle); }