示例#1
0
 public void WhenDroppedOntoEditor(ICanvas canvas, DraggingContext context)
 {
     canvas.AddNewItemAtMouse(_temporaryEntityOnCanvas.CurrentEditor);
     canvas.SetModeTo(UserActionInEditor.Idle);
 }
示例#2
0
 public void WhenDroppedOntoEditor(ICanvas canvas, DraggingContext context)
 {
     canvas.AddNewItemAtMouse(_entityCreation.CurrentEditor);
     canvas.SetModeTo(UserActionInEditor.Idle);
 }