public void WhenDroppedOntoEditor(ICanvas canvas, DraggingContext context)
 {
     canvas.AddNewItemAtMouse(_temporaryEntityOnCanvas.CurrentEditor);
     canvas.SetModeTo(UserActionInEditor.Idle);
 }
Exemple #2
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 public void WhenDroppedOntoEditor(ICanvas canvas, DraggingContext context)
 {
     canvas.AddNewItemAtMouse(_entityCreation.CurrentEditor);
     canvas.SetModeTo(UserActionInEditor.Idle);
 }