public WindowCachedEntity(
     ICachedEntity entity
     ) : base(entity)
 {
 }
 public Animation(
     ICachedEntity entity
     ) : base(entity)
 {
     ___guid = entity.___guid;
 }
示例#3
0
 public SceneLoader(
     ICachedEntity entity
     ) : base(entity)
 {
     ___guid = entity.___guid;
 }
示例#4
0
 public ILoadingScreenCachedEntity(
     ICachedEntity entity
     ) : base(entity)
 {
 }
示例#5
0
 public dxPolarChartValueAxisConstantLinesCachedEntity(
     ICachedEntity entity
     ) : base(entity)
 {
 }
示例#6
0
 public ISceneLoaderPluginCachedEntity(
     ICachedEntity entity
     ) : base(entity)
 {
 }
 public Particle(
     ICachedEntity entity
     ) : base(entity)
 {
     ___guid = entity.___guid;
 }
 public dxChartPanesCachedEntity(
     ICachedEntity entity
     ) : base(entity)
 {
 }
 public Texture(
     ICachedEntity entity
     ) : base(entity)
 {
 }
 public Analyser(
     ICachedEntity entity
     ) : base(entity)
 {
     ___guid = entity.___guid;
 }
示例#11
0
 public AnimationGroup(
     ICachedEntity entity
     ) : base(entity)
 {
 }
 public IActionEventCachedEntity(
     ICachedEntity entity
     ) : base(entity)
 {
 }
 public PointParticleEmitter(
     ICachedEntity entity
     ) : base(entity)
 {
 }
 public IBehaviorAwareCachedEntity(
     ICachedEntity entity
     ) : base(entity)
 {
 }
示例#15
0
 public IParticleEmitterTypeCachedEntity(
     ICachedEntity entity
     ) : base(entity)
 {
 }
示例#16
0
 public Camera(
     ICachedEntity entity
     ) : base(entity)
 {
 }
示例#17
0
 public MathCachedEntity(
     ICachedEntity entity
     ) : base(entity)
 {
 }
示例#18
0
 public IOfflineProviderCachedEntity(
     ICachedEntity entity
 ) : base(entity)
 {
 }
示例#19
0
 public NodeMaterialOptimizer(
     ICachedEntity entity
     ) : base(entity)
 {
     ___guid = entity.___guid;
 }
示例#20
0
 public Node(
     ICachedEntity entity
     ) : base(entity)
 {
 }
示例#21
0
 public Skeleton(
     ICachedEntity entity
     ) : base(entity)
 {
 }
示例#22
0
 public Color4(
     ICachedEntity entity
     ) : base(entity)
 {
     ___guid = entity.___guid;
 }
示例#23
0
 public WebGLQueryCachedEntity(
     ICachedEntity entity
     ) : base(entity)
 {
 }
示例#24
0
 public Geometry(
     ICachedEntity entity
     ) : base(entity)
 {
 }
示例#25
0
 public Blob(
     ICachedEntity entity
     )
 {
     this.___guid = entity.___guid;
 }
 public IMaterialDetailMapDefinesCachedEntity(
     ICachedEntity entity
     ) : base(entity)
 {
 }
 public HemisphericParticleEmitter(
     ICachedEntity entity
     ) : base(entity)
 {
 }
 public CylinderDirectedParticleEmitter(
     ICachedEntity entity
     ) : base(entity)
 {
 }
示例#29
0
 public ICollisionCoordinatorCachedEntity(
     ICachedEntity entity
     ) : base(entity)
 {
 }
示例#30
0
 public RegExp(
     ICachedEntity entity
     )
 {
     this.___guid = entity.___guid;
 }