public WindowCachedEntity( ICachedEntity entity ) : base(entity) { }
public Animation( ICachedEntity entity ) : base(entity) { ___guid = entity.___guid; }
public SceneLoader( ICachedEntity entity ) : base(entity) { ___guid = entity.___guid; }
public ILoadingScreenCachedEntity( ICachedEntity entity ) : base(entity) { }
public dxPolarChartValueAxisConstantLinesCachedEntity( ICachedEntity entity ) : base(entity) { }
public ISceneLoaderPluginCachedEntity( ICachedEntity entity ) : base(entity) { }
public Particle( ICachedEntity entity ) : base(entity) { ___guid = entity.___guid; }
public dxChartPanesCachedEntity( ICachedEntity entity ) : base(entity) { }
public Texture( ICachedEntity entity ) : base(entity) { }
public Analyser( ICachedEntity entity ) : base(entity) { ___guid = entity.___guid; }
public AnimationGroup( ICachedEntity entity ) : base(entity) { }
public IActionEventCachedEntity( ICachedEntity entity ) : base(entity) { }
public PointParticleEmitter( ICachedEntity entity ) : base(entity) { }
public IBehaviorAwareCachedEntity( ICachedEntity entity ) : base(entity) { }
public IParticleEmitterTypeCachedEntity( ICachedEntity entity ) : base(entity) { }
public Camera( ICachedEntity entity ) : base(entity) { }
public MathCachedEntity( ICachedEntity entity ) : base(entity) { }
public IOfflineProviderCachedEntity( ICachedEntity entity ) : base(entity) { }
public NodeMaterialOptimizer( ICachedEntity entity ) : base(entity) { ___guid = entity.___guid; }
public Node( ICachedEntity entity ) : base(entity) { }
public Skeleton( ICachedEntity entity ) : base(entity) { }
public Color4( ICachedEntity entity ) : base(entity) { ___guid = entity.___guid; }
public WebGLQueryCachedEntity( ICachedEntity entity ) : base(entity) { }
public Geometry( ICachedEntity entity ) : base(entity) { }
public Blob( ICachedEntity entity ) { this.___guid = entity.___guid; }
public IMaterialDetailMapDefinesCachedEntity( ICachedEntity entity ) : base(entity) { }
public HemisphericParticleEmitter( ICachedEntity entity ) : base(entity) { }
public CylinderDirectedParticleEmitter( ICachedEntity entity ) : base(entity) { }
public ICollisionCoordinatorCachedEntity( ICachedEntity entity ) : base(entity) { }
public RegExp( ICachedEntity entity ) { this.___guid = entity.___guid; }