示例#1
0
 public static uint GetUnsignedIntLE(this IByteBuffer buf, int index)
 {
     unchecked
     {
         return((uint)buf.GetIntLE(index));
     }
 }
        /// <summary>
        ///     Decodes the specified region of the buffer into an unadjusted frame length.  The default implementation is
        ///     capable of decoding the specified region into an unsigned 8/16/24/32/64 bit integer.  Override this method to
        ///     decode the length field encoded differently.
        ///     Note that this method must not modify the state of the specified buffer (e.g.
        ///     <see cref="IByteBuffer.ReaderIndex" />,
        ///     <see cref="IByteBuffer.WriterIndex" />, and the content of the buffer.)
        /// </summary>
        /// <param name="buffer">The buffer we'll be extracting the frame length from.</param>
        /// <param name="offset">The offset from the absolute <see cref="IByteBuffer.ReaderIndex" />.</param>
        /// <param name="length">The length of the framelenght field. Expected: 1, 2, 3, 4, or 8.</param>
        /// <param name="order">The preferred <see cref="ByteOrder" /> of buffer.</param>
        /// <returns>A long integer that represents the unadjusted length of the next frame.</returns>
        protected virtual long GetUnadjustedFrameLength(IByteBuffer buffer, int offset, int length, ByteOrder order)
        {
            long frameLength;

            switch (length)
            {
            case 1:
                frameLength = buffer.GetByte(offset);
                break;

            case 2:
                frameLength = order == ByteOrder.BigEndian ? buffer.GetUnsignedShort(offset) : buffer.GetUnsignedShortLE(offset);
                break;

            case 3:
                frameLength = order == ByteOrder.BigEndian ? buffer.GetUnsignedMedium(offset) : buffer.GetUnsignedMediumLE(offset);
                break;

            case 4:
                frameLength = order == ByteOrder.BigEndian ? buffer.GetInt(offset) : buffer.GetIntLE(offset);
                break;

            case 8:
                frameLength = order == ByteOrder.BigEndian ? buffer.GetLong(offset) : buffer.GetLongLE(offset);
                break;

            default:
                throw new DecoderException("unsupported lengthFieldLength: " + this.lengthFieldLength + " (expected: 1, 2, 3, 4, or 8)");
            }
            return(frameLength);
        }
 /// <summary>
 ///     Decodes the specified region of the buffer into an unadjusted frame length.  The default implementation is
 ///     capable of decoding the specified region into an unsigned 8/16/24/32/64 bit integer.  Override this method to
 ///     decode the length field encoded differently.
 ///     Note that this method must not modify the state of the specified buffer (e.g.
 ///     <see cref="IByteBuffer.ReaderIndex" />,
 ///     <see cref="IByteBuffer.WriterIndex" />, and the content of the buffer.)
 /// </summary>
 /// <param name="buffer">The buffer we'll be extracting the frame length from.</param>
 /// <param name="offset">The offset from the absolute <see cref="IByteBuffer.ReaderIndex" />.</param>
 /// <param name="length">The length of the framelenght field. Expected: 1, 2, 3, 4, or 8.</param>
 /// <param name="order">The preferred <see cref="ByteOrder" /> of buffer.</param>
 /// <returns>A long integer that represents the unadjusted length of the next frame.</returns>
 protected static long GetUnadjustedFrameLength(IByteBuffer buffer, int offset, int length, ByteOrder order)
 {
     return(length switch
     {
         1 => buffer.GetByte(offset),
         2 => order == ByteOrder.BigEndian ? buffer.GetUnsignedShort(offset) : buffer.GetUnsignedShortLE(offset),
         3 => order == ByteOrder.BigEndian ? buffer.GetUnsignedMedium(offset) : buffer.GetUnsignedMediumLE(offset),
         4 => order == ByteOrder.BigEndian ? buffer.GetInt(offset) : buffer.GetIntLE(offset),
         8 => order == ByteOrder.BigEndian ? buffer.GetLong(offset) : buffer.GetLongLE(offset),
         _ => CThrowHelper.ThrowDecoderException(length),
     });
示例#4
0
        private int getSn(IByteBuffer byteBuf, ChannelConfig channelConfig)
        {
            var headerSize = 0;

            if (channelConfig.Crc32Check)
            {
                headerSize += Ukcp.HEADER_CRC;
            }
            if (channelConfig.FecDataShardCount != 0 && channelConfig.FecParityShardCount != 0)
            {
                headerSize += Fec.fecHeaderSizePlus2;
            }
            var sn = byteBuf.GetIntLE(byteBuf.ReaderIndex + Kcp.IKCP_SN_OFFSET + headerSize);

            return(sn);
        }
示例#5
0
        /// <summary>
        ///     Decodes the specified region of the buffer into an unadjusted frame length.  The default implementation is
        ///     capable of decoding the specified region into an unsigned 8/16/24/32/64 bit integer.  Override this method to
        ///     decode the length field encoded differently.
        ///     Note that this method must not modify the state of the specified buffer (e.g.
        ///     <see cref="IByteBuffer.ReaderIndex" />,
        ///     <see cref="IByteBuffer.WriterIndex" />, and the content of the buffer.)
        /// </summary>
        /// <param name="buffer">The buffer we'll be extracting the frame length from.</param>
        /// <param name="offset">The offset from the absolute <see cref="IByteBuffer.ReaderIndex" />.</param>
        /// <param name="length">The length of the framelenght field. Expected: 1, 2, 3, 4, or 8.</param>
        /// <param name="order">The preferred <see cref="ByteOrder" /> of buffer.</param>
        /// <returns>A long integer that represents the unadjusted length of the next frame.</returns>
        protected long GetUnadjustedFrameLength(IByteBuffer buffer, int offset, int length, ByteOrder order)
        {
            long frameLength;

            switch (length)
            {
            case 1:
                frameLength = buffer.GetByte(offset);
                break;

            case 2:
                frameLength = order == ByteOrder.BigEndian ? buffer.GetUnsignedShort(offset) : buffer.GetUnsignedShortLE(offset);
                break;

            case 3:
                frameLength = order == ByteOrder.BigEndian ? buffer.GetUnsignedMedium(offset) : buffer.GetUnsignedMediumLE(offset);
                break;

            case 4:
                frameLength = order == ByteOrder.BigEndian ? buffer.GetInt(offset) : buffer.GetIntLE(offset);
                break;

            case 8:
                frameLength = order == ByteOrder.BigEndian ? buffer.GetLong(offset) : buffer.GetLongLE(offset);
                break;

            default:
                throw new DecoderException("unsupported lengthFieldLength: " + this.lengthFieldLength + " (expected: 1, 2, 3, 4, or 8)");
            }
            byte[] bytes = BitConverter.GetBytes(frameLength);

            string slength = Encoding.UTF8.GetString(bytes);

            frameLength = long.Parse(slength);

            return(frameLength);
        }
示例#6
0
        protected override long GetUnadjustedFrameLength(IByteBuffer buffer, int offset, int length, ByteOrder order)
        {
            var scalarPrefix = buffer.GetByte(offset++);

            if (buffer.ReadableBytes - (offset - buffer.ReaderIndex) < scalarPrefix)
            {
                return(scalarPrefix);
            }

            switch (scalarPrefix)
            {
            case 1:
                return(buffer.GetByte(offset) + scalarPrefix);

            case 2:
                return(buffer.GetShortLE(offset) + scalarPrefix);

            case 4:
                return(buffer.GetIntLE(offset) + scalarPrefix);

            default:
                throw new ProudFrameException("Invalid scalar prefix " + scalarPrefix);
            }
        }
示例#7
0
 public virtual int GetIntLE(int index) => Buf.GetIntLE(index);
示例#8
0
 public int GetIntLE(int index)
 {
     CheckIndex(index, 4);
     return(_buffer.GetIntLE(index));
 }
示例#9
0
 public static float GetFloatLE(this IByteBuffer buf, int index) => ByteBufferUtil.Int32BitsToSingle(buf.GetIntLE(index));