public void WhenOnHitByBulletIsCalled() { var b = RandomHelper.RandomBullet(); var e = new HitByBulletEvent(RandomHelper.RandomBearing(), b); _brain.OnHitByBullet(e); }
public override void OnHitByBullet(HitByBulletEvent evnt) { _brain.OnHitByBullet(evnt); }