public GameCard IACarteToGameCard() { if (MenuManager.typeJeu == 1) { J1_humain_plays = false; } else { if (GameCard.J1_humain_plays == true) { J1_humain_plays = true; } else { J1_humain_plays = false; } } Carte c = ia.DemarrerIA(); foreach (GameCard d in cards) { if (d.Proprietes.Id == c.Id) { return(d); } } return(null); //inutile }