示例#1
0
 void Start()
 {
     hurtPanel = GameObject.FindGameObjectWithTag("HurtPanel").GetComponent <HurtPanel>();
     gm        = GameObject.FindGameObjectWithTag("GM").GetComponent <GameMaster>();
     Invoke("DestroyFx", 3f);
     randomDir = Random.Range(1, 5);
 }
示例#2
0
    void Start()
    {
        hurtPanel = GameObject.FindGameObjectWithTag("HurtPanel").GetComponent <HurtPanel>();
        shake     = GameObject.FindGameObjectWithTag("MainCamera").GetComponent <CameraShake>();

        gm = GameObject.FindGameObjectWithTag("GM").GetComponent <GameMaster>();
        Invoke("Death", lifeTime);
    }
示例#3
0
 void Start()
 {
     anim      = GetComponent <Animator>();
     gm        = GameObject.FindGameObjectWithTag("GM").GetComponent <GameMaster>();
     hurtPanel = GameObject.FindGameObjectWithTag("HurtPanel").GetComponent <HurtPanel>();
     shake     = GameObject.FindGameObjectWithTag("MainCamera").GetComponent <CameraShake>();
     tracker   = GameObject.FindGameObjectWithTag("Tracker").GetComponent <FireTracker>();
 }
示例#4
0
    void Start()
    {
        hurtPanel    = GameObject.FindGameObjectWithTag("HurtPanel").GetComponent <HurtPanel>();
        gm           = GameObject.FindGameObjectWithTag("GM").GetComponent <GameMaster>();
        costInDamage = gm.costInDamage;

        int randNum = Random.Range(0, heads.Length);

        head.sprite = heads[randNum];
    }
示例#5
0
    void Start()
    {
        randomPos         = Random.Range(0, poses.Length);
        timeMovingTowards = Random.Range(minMovingTowards, maxMovingTowards);

        hurtPanel = GameObject.FindGameObjectWithTag("HurtPanel").GetComponent <HurtPanel>();
        shake     = GameObject.FindGameObjectWithTag("MainCamera").GetComponent <CameraShake>();
        tracker   = GameObject.FindGameObjectWithTag("Tracker").GetComponent <FireTracker>();
        gm        = GameObject.FindGameObjectWithTag("GM").GetComponent <GameMaster>();
    }
示例#6
0
    void Start()
    {
        hurtPanel = GameObject.FindGameObjectWithTag("HurtPanel").GetComponent <HurtPanel>();
        shake     = GameObject.FindGameObjectWithTag("MainCamera").GetComponent <CameraShake>();
        tracker   = GameObject.FindGameObjectWithTag("Tracker").GetComponent <FireTracker>();
        gm        = GameObject.FindGameObjectWithTag("GM").GetComponent <GameMaster>();

        if (targets == null)
        {
            targets = GameObject.FindGameObjectsWithTag("Player");
        }
    }
示例#7
0
    void Start()
    {
        hurtPanel = GameObject.FindGameObjectWithTag("HurtPanel").GetComponent <HurtPanel>();
        speed     = Random.Range(6, 10);
        lifeTime  = Random.Range(3, 8);
        gm        = GameObject.FindGameObjectWithTag("GM").GetComponent <GameMaster>();
        Invoke("DestroySpit", lifeTime);

        if (targets == null)
        {
            targets = GameObject.FindGameObjectsWithTag("Player");
        }
    }
示例#8
0
    void Start()
    {
        hurtPanel       = GameObject.FindGameObjectWithTag("HurtPanel").GetComponent <HurtPanel>();
        timeBtwFireSpit = startTimeBtwFireSpit;
        anim            = GetComponent <Animator>();
        enemy           = GetComponent <Enemy>();
        tracker         = GameObject.FindGameObjectWithTag("Tracker").GetComponent <FireTracker>();
        gm = GameObject.FindGameObjectWithTag("GM").GetComponent <GameMaster>();

        if (targets == null)
        {
            targets = GameObject.FindGameObjectsWithTag("Player");
        }
    }
示例#9
0
    void Start()
    {
        hurtPanel = GameObject.FindGameObjectWithTag("HurtPanel").GetComponent <HurtPanel>();
        shake     = GameObject.FindGameObjectWithTag("MainCamera").GetComponent <CameraShake>();
        gm        = GameObject.FindGameObjectWithTag("GM").GetComponent <GameMaster>();
        if (isFatty == true)
        {
            fatty = GetComponent <Fatty>();
        }

        if (isCarrier == true)
        {
            carrier = GetComponent <FireCarrier>();
        }

        if (isBomber == true)
        {
            bombed = GetComponent <Bombed>();
        }
    }
示例#10
0
 void Start()
 {
     hurtPanel = GameObject.FindGameObjectWithTag("HurtPanel").GetComponent <HurtPanel>();
     anim      = GetComponent <Animator>();
     gm        = GameObject.FindGameObjectWithTag("GM").GetComponent <GameMaster>();
 }
示例#11
0
 void Start()
 {
     shake     = GameObject.FindGameObjectWithTag("MainCamera").GetComponent <CameraShake>();
     hurtPanel = GameObject.FindGameObjectWithTag("HurtPanel").GetComponent <HurtPanel>();
     gm        = GameObject.FindGameObjectWithTag("GM").GetComponent <GameMaster>();
 }