public void Switch(Hunter hunter, UserControl prey) { int hunterID = hunter.GetPlayerID(); int preyID = prey.GetPlayerID(); //Player hunterPlayer = hunter.player; //Player preyPlayer = prey.player; hunter.SetPlayerID(preyID); prey.SetPlayerID(hunterID); ChangeGameMode(GameMode.Hunter, hunter.player); ChangeGameMode(GameMode.Prey, prey.player); UserControl.Instance.Respawn(); Timer.Instance.RestartTimer(); }