public void Switch(Hunter hunter, UserControl prey)
    {
        int hunterID = hunter.GetPlayerID();
        int preyID   = prey.GetPlayerID();

        //Player hunterPlayer = hunter.player;
        //Player preyPlayer = prey.player;
        hunter.SetPlayerID(preyID);
        prey.SetPlayerID(hunterID);

        ChangeGameMode(GameMode.Hunter, hunter.player);
        ChangeGameMode(GameMode.Prey, prey.player);

        UserControl.Instance.Respawn();
        Timer.Instance.RestartTimer();
    }