示例#1
0
    void UpdateStateText()
    {
        statsText = "Str: " + (strengthIsVisible ? strengthLevel.ToString() : "?") + "/ Sus: " +
                    (suspicionIsVisible ? suspicionLevel.ToString() : "?") + "/ Cha: " +
                    (charismaIsVisible ? charismaLevel.ToString() : "?");

        stateDisplay.UpdateState(humanState.ToString() + " | " + statsText);
    }
示例#2
0
 public override string getState()
 {
     return(state.ToString());
 }
 protected void SetAnimationState(HumanState state, bool enabled, bool clearStates)
 {
     SetAnimationState(state.ToString(), enabled, clearStates);
 }