public static void SendHudTextMessage(this Player player, HudTextMessage val) { SendHudTextMessage(MessageDestination.OneReliable, IntPtr.Zero, player.Pointer, val); }
public static void SendHudTextMessage(this Player player, IntPtr floatValue, HudTextMessage val) { SendHudTextMessage(MessageDestination.OneReliable, floatValue, player.Pointer, val); }
public static void SendHudTextMessage(MessageDestination destination, IntPtr playerEntity, HudTextMessage val) { SendHudTextMessage(destination, IntPtr.Zero, playerEntity ); }
public static void SendHudTextMessage(MessageDestination destination, HudTextMessage val) { SendHudTextMessage(destination, IntPtr.Zero, IntPtr.Zero ); }
public static void SendHudTextMessage(MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, HudTextMessage val) { SendHudTextMessage(destination, floatValue,playerEntity ); }