public static void SendHudTextMessage(this Player player, HudTextMessage val)
 {
     SendHudTextMessage(MessageDestination.OneReliable, IntPtr.Zero, player.Pointer, val);
 }
 public static void SendHudTextMessage(this Player player, IntPtr floatValue, HudTextMessage val)
 {
     SendHudTextMessage(MessageDestination.OneReliable, floatValue, player.Pointer, val);
 }
 public static void SendHudTextMessage(MessageDestination destination, IntPtr playerEntity, HudTextMessage val)
 {
     SendHudTextMessage(destination, IntPtr.Zero, playerEntity );
 }
 public static void SendHudTextMessage(MessageDestination destination, HudTextMessage val)
 {
     SendHudTextMessage(destination, IntPtr.Zero, IntPtr.Zero );
 }
 public static void SendHudTextMessage(MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, HudTextMessage val)
 {
     SendHudTextMessage(destination, floatValue,playerEntity );
 }