/// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { renderer.LoadContent(Content); diagnosticWorldRenderer.LoadContent(Content); skyDomeRenderer.LoadContent(Content); player1Renderer.LoadContent(Content); hud.LoadContent(Content); }
public override void LoadContent(ContentManager Content, GraphicsDevice GraphicsDevice) { GameController = new GameController(); MapRenderer = new MapRenderer(GameController); MapRenderer.LoadContent(Content); HUD = new HudRenderer(MapRenderer, GameController); HUD.LoadContent(Content); }