void Start() { player = GameObject.FindGameObjectWithTag("Player"); hubExit = GameObject.Find("ScreenFade").GetComponent <HubExit> (); rightAnim = right.GetComponent <Animator> (); leftAnim = left.GetComponent <Animator> (); }
void Start() { cameraMain = Camera.main; hubExit = GameObject.Find("ScreenFade").GetComponent <HubExit> (); }
void Start() { hubExit = GameObject.Find("ScreenFade").GetComponent <HubExit> (); }