/*--------------------------------------------------------------------------------------------*/ public void TreeUpdate() { HovercastRowTitle rowTitle = ActiveRow.GetComponent <HovercastRowTitle>(); TitleItem.Label = (rowTitle == null ? "" : rowTitle.RowTitle); BackItem.IsEnabled = (vRowHistory.Count > 0); }
/*--------------------------------------------------------------------------------------------*/ public void TreeUpdate() { HovercastRowTitle rowTitle = ActiveRow.GetComponent <HovercastRowTitle>(); TitleItem.Label = (rowTitle == null ? "" : rowTitle.RowTitle); BackItem.IsEnabled = (IsOpen && vRowHistory.Count > 0); if (!IsOpen) { RowContainer.gameObject.SetActive(false); } }