/*--------------------------------------------------------------------------------------------*/
        public void TreeUpdate()
        {
            HovercastRowTitle rowTitle = ActiveRow.GetComponent <HovercastRowTitle>();

            TitleItem.Label    = (rowTitle == null ? "" : rowTitle.RowTitle);
            BackItem.IsEnabled = (vRowHistory.Count > 0);
        }
Пример #2
0
        /*--------------------------------------------------------------------------------------------*/
        public void TreeUpdate()
        {
            HovercastRowTitle rowTitle = ActiveRow.GetComponent <HovercastRowTitle>();

            TitleItem.Label    = (rowTitle == null ? "" : rowTitle.RowTitle);
            BackItem.IsEnabled = (IsOpen && vRowHistory.Count > 0);

            if (!IsOpen)
            {
                RowContainer.gameObject.SetActive(false);
            }
        }